Sanctum Bunker
This is my final major project - Sanctum Bunker, an environment developed based on MUTGEN game (my own game concept).
MUTAGEN is a post-apocalyptic, open-world action-adventure game that emphasises environmental storytelling. Players will explore a desolate wasteland filled with ruined buildings, overgrown vegetation, and mutated creatures as they unravel the mystery of a catastrophic bioweapon outbreak and strive to restore the world to its former beauty.
'In the heart of chaos, heroes emerge. It's time to reclaim our world.'
This environment focuses on three key areas: Hydroponics, Command Centre, and Med Bay. Each area is meticulously crafted to showcase different aspects of environment design, from props modelling, to texturing, materials setups and lighting.
Software used:
Unreal Engine 5
Autodesk Maya
Substance Suite
Quixel Megascans